Camel Train

At last I’ve got those camels actually walking across the Gobi Desert. This is another Adobe Animate scene for my rhubarb animation, drawn in Adobe Fresco on my iPad Pro.

Ruins

Ruins

I’ve been working on this illustration as if it was a jigsaw, making a point of going around the edges of the Sandal Castle site, drawing the trees and hedges before turning my attention to the centre. This afternoon I’ve made a start on finishing off the centre by redrawing the ruins of the Great Hall. That’s working pretty much as I imagined it, although I think that it now needs a suggestion of a shadow, to look more three-dimensional.

Sandal Castle is rarely this lonely, so I also need to add those cars, dog walkers and visitors. And perhaps a table or two outside the cafe.

Earthworks

earthworks

I’ve been adding shading and hatching to the aerial view of Sandal Castle to create a more three-dimensional effect. I had intended to fade out the hedgerows around the perimeter but as the earthworks are looking so solid, I think that might be too much of a contrast.

I’ll probably add a few figures for scale and a few cars in the car park. I’m drawing with an Apple Pencil on my iPad Pro, using the program Adobe Fresco.

Simplifying Sandal

bailey

If I was working from life, I’d want to indicate every bramble bush in the moat and every hawthorn growing on the motte at Sandal Castle but, as I’m more interested in the structure of the earthworks, I need to simplify.

I’ll add shadows and highlights to build up a three-dimensional effect. For the stippling to represent the vegetation I’ve used a virtual brush with the appropriate name of ‘Seurat’ in the Adobe Fresco drawing app. I’ll use a dry brush following the contours to further emphasise the form.

Fresco Folk

Remains of the gardrobe shafts – medieval toilets – attached to the great chamber at Sandal.
peasant

My brief, for this illustration of life in a castle, is to draw ‘someone using a well’.

Following the restoration of Pontefract Castle, there’s now a scheme to improve access and restore the ruins at Sandal. I’ll be illustrating various features including the twelve-metre deep well, excavated in the bailey, conveniently close to the privy chamber, the castle’s private apartments.

I’ve tried to imagine the kind of servant who would have been assigned the task of hauling buckets from the well. Although the shaft of the well has been preserved, we can only guess at the arrangement of pulleys or rollers that were used but I’m sure that it would have involved a bucket and rope.

Wooden Poses

I’ve drawn the character on my iPad Pro using an Apple Pencil in the Adobe Fresco drawing program but for the pose I’ve used a 3D figure in Clip Studio Paint, tweaking the pose and the proportions. I felt that he would have developed broad muscular shoulders because of all that heavy lifting.

I’m still at the rough stage but this should give the team designing the interpretation a clear idea of what I have in mind. Just fourteen more illustrations to go . . .

In the days before computers, I’d occasionally use a Polaroid camera to take a photograph of a friend in a particular pose or I’d establish the proportions by setting up an artist’s lay figure, an articulated wooden doll.

Both these methods had disadvantages: under my direction, the friend would be likely to adopt a static self-conscious pose and the lay figure inevitably looked stilted and wooden.

My favourite way to draw people is to go out with a sketchbook and to try to capture their movement and character.

Virtual Brushes

Fresco drawing

I’ve got a bewildering number of virtual brushes available to me in Fresco including instant cross hatching and screen tones (left).

For the Sandal rough, after tracing the 3D figure with a virtual pencil, I’m going for a quick pen drawing – the one I used here is ‘vintage inks’.

The flat colour goes on a layer below the pen and ink. I outline each area of solid colour with a vector brush – such as ‘basic round’ – then fill using the paint bucket tool.