Tufted Duck

tufted duck cartoon
poor duck

The last of the supporting players, the tufted duck is taking shape and I’ve made a start on the main character, the hungry duck.

Ode to a Duck shouldn’t take long to put together now that I’ve got all the elements together. The animation shouldn’t be much longer than 60 seconds.

Pike and Perch

fish test

We’ve got most of the Newmillerdam ecosystem appearing in Ode to a Duck. It took me a while to work out how to stop my characters floating around – you simply pin their feet to the background – but that hasn’t been a problem with these two.

Canada Goose

Joining the swan for the prologue, this Canada goose. I haven’t given him moving eyes and eyebrows, but he seems suitably goose-like without them.

Swan Screen Test

swan screen test

In my animation, the swan is anything but mute as it introduces my Ode to a Duck.

Character Animator

Having now produced several ‘puppets’ using the Adobe Character Animator template, I’m much more familiar with the basics and more confident that it will actually work. There are plenty of optional tweaks that I could introduce but for this animated cartoon I’ve stuck to face-on characters which don’t walk or fly about, basically they’re talking heads.

Ducking

duck cartoons

We’ve started shooting, and the duck’s looking a bit worried about that.

I’ve dived in to the mysteries of Adobe Character Animator and I like the way the simple ‘puppets’ that you create in the program can be so expressive. Other aspects such as how to stop the character floating about are a mystery – although the duck might be quite relieved to hear that.

Lip-sync and bill-sync are working well though.